Halfling
Halflings are the oldest of Eth-ur’s races by far, thriving as a civilization long before the other races had any significant presence on the planet. Like fae-beings, halflings are born from Eth-ur’s Fonts of Life and are deeply attuned to the sentient planet. Naturally curious and consummate lore-keepers, halflings were the first wanderers and storytellers of the world.
The halfling race has lived through and witnessed all the events that have unfolded on Eth-ur over the eons. When the world was safe, they roamed it, observing its marvels and spinning what they learned into wondrous stories and tales; when it wasn’t, they often (but not always) hid in their cozy warrens and waited until they could resurface again.
The world has changed much over the millennia and so too have the halflings. Today, the majority of halflings are jovial, peace-loving farmers and settlers, as opposed to the daring wanderers of old. Unbeknownst to most, including many in their own communities, they have retained much of the lore of ages lost, and there are still a few adventurous halflings looking to add to those tales.
Official description of Halflings.
Classes
Halflings can be [Archers], [Bards], [Beastmasters], [Clerics], [Druids], [Fighters], [Paladins], [Rangers] and [Rogues].
