Fighter

RACES

[Deep Dwarf]

[Deep Elf]

[Dwarf]

[Gnome]

[Goblin]

[Halfling]

[Human]

[Ogre]

[Troll]

[Var’nai]

[Wood Elf]

SPELLS & ABILITIES

All prices are based on a Human character with the lowest possible Charisma and Commerce skill. Depending on your race and stat allocation, they may be slightly cheaper or more expensive.

NAMELEVELDESCRIPTIONTYPESOURCEPRICENOTE
Offensive Stance1Shift into an offensive stance, increasing your Offense by 5 and Physical Damage dealt by 10%. Additionally, if you take damage while in this stance, you have a chance to gain Vengeance.InnateVendor25 copperPersists until cancelled.
Rend I1Savagely rend your target, dealing 125% Weapon Ratio Damage p! 1 (L1) to 10 (L10) Physical Damage, increasing your Threat against them by 25 (L1) to 50 (L10), and granting you a chance to reset the cooldown of your Cleave, Feint, Frenzy, Shield Bash, and Shield Block abilities.InnateVendor25 copperShares a cooldown with other Might abilities.
Taunt1Taunt your target, drawing their attention.InnateVendor20 copperModerately difficult to resist. Has additional effects in PvP.
Battle Cry2Embolden your party with a blood-curdling battle cry, increasing their Strength by 1 (L1) to 15 (L60) for 2 minutes.InnateVendor35 copperShares a cooldown with other Martial abilities.
Charge3Charge at your target, immobilizing them for 1 second.InnateVendor55 copper
Kick3Swiftly kick your target, interrupting their casting and preventing them from casting spells from the same school of magic for 2 seconds.InnateVendor45 copper
Defensive Stance4Shift into a defensive stance, increasing your Threat generation by 10% and Defense by 5, and reducing Physical Damage received by 10%. Additionally, if you take damage while in this stance, you have a chance to gain Vengeance.InnateVendor75 copperPersists until cancelled.
Unnerving Shout5Debilitate nearby targets with an unnerving shout, reducing their Physical Damage dealt by 5% for 30 seconds.InnateVendor1 silver 10 copperShares a cooldown with other Martial abilities.
Armor Break6Break the armor of your target, decreasing their Armor Class by 1 (L1) to 26 (L60) for 30 seconds.InnateVendor1 silver 60 copperShares a cooldown with other Martial abilities. Stacks up to 3 times.
Distracting Taunt7Taunt nearby targets, drawing their attention.InnateVendor2 silver 30 copperModerately difficult to resist. Has additional effects in PvP.
Clobber8Brutally clobber your target, stunning them for 6 seconds.InnateVendor3 silver 40 copper
Intimidation8Intimidate nearby targets, causing them to flee for 10 seconds.InnateVendor3 silver 40 copperHas a slight chance to be removed by damage.
Challenging Arrow I9Fire an arrow of challenge at your target, dealing 100% Weapon Ratio Damage plus 1 (L9) to 10 (L29) Physical Damage, and increasing your Threat against them by 30 (L9) to 100 (L29).InnateVendor4 silver 20 copperShares a cooldown with other Might abilities. Requires a bow and arrows.
Rend II10Savagely rend your target, dealing 130% Weapon Ratio Damage plus 10 (L10) to 15 (L20) Physical Damage, increasing your Threat against them by 50 (L10) to 75 (L20), and granting you a chance to reset the cooldown of your Cleave, Feint, Frenzy, Shield Bash, and Shield Block abilities.InnateVendor5 silver 40 copperShares a cooldown with other Might abilities.
Shield Bash I10Fiercely bash your target with a shield, dealing damage based on your shield's Armor Class plus 1 (L10) to 5 (L20) Physical Damage, increasing your Threat against them by 50 (L10) to 100 (L20), interrupting their casting, and preventing them from casting spells from the same school of magic for 4 seconds.InnateVendor5 silver 40 copperRequires a shield.
Cross Cut I11Cut through your target with dual weapons, dealing 70% Weapon Ratio Damage plus 5 (L11) to 10 (L21) Physical Damage per equipped weapon.InnateVendor6 silver 80 copperShares a cooldown with other Might abilities. Requires dual-wielding weapons.
Kneebreaker12Smash the knees of your target, decreasing their Movement Speed by 50% for 8 seconds.InnateVendor8 silver 60 copperShares a cooldown with other Martial abilities. Has diminishing returns when used in PyP.
Shield Block I12Raise your shield in defense, absorbing 70 damage received for 5 seconds.InnateVendor8 silver 60 copper
Frenzy I13Eviscerate your target with a frenzy of attacks, dealing 80% Weapon Ratio Damage up to five times and increasing your Attack Speed by 10% for 1 minute.InnateVendor11 silverConsumes one stack of Vengeance per strike. Shares a cooldown with Cleave and Feint.
Disarm14Disarm your target, temporarily removing their weapon and reducing their Physical Damage dealt by 10% for 8 seconds.InnateVendor13 silverShares a cooldown with other Martial abilities. Has diminishing returns when used in PyP.
Juggernaut15Charge at your target like a juggernaut, immobilizing them for 1 second. Additionally, your Threat generation is increased by 20% and all damage received is reduced by 10% for 10 seconds.InnateVendor15 silver
Second Wind15Catch a second wind, restoring 10 (L15) to 50 (L60) Health every 2 seconds for 10 seconds.InnateVendor15 silverConsumes one stack of Vengeance. Scales with your Stamina.
Defense16Stand firm with unwavering defense, reducing Physical Damage received by 40% for 30 seconds.InnateVendor17 silver
Cleave I18Cleave through targets in a frontal cone, dealing 100% Weapon Ratio Damage plus 5 (L18) to 10 (L28) Physical Damage.InnateVendor23 silverConsumes one stack of Vengeance. Requires a two-handed weapon. Shares a cooldown with Feint and Frenzy.
Merciless Assault20Unleash a merciless assault, increasing your Physical Damage dealt by 50% and causing your melee attacks to always land Critical Hits for 12 seconds.InnateVendor28 silverIf you are Berserk while this ability is active, your melee attacks always land Crippling Blows.
Rend III20Savagely rend your target, dealing 135% Weapon Ratio Damage plus 15 (L20) to 20 (L30) Physical Damage, increasing your Threat against them by 75 (L20) to 100 (L30), and granting you a chance to reset the cooldown of your Cleaye, Feint, Frenzy, Shield Bash, and Shield Block abilities.InnateVendor28 silverShares a cooldown with other Might abilities.
Shield Bash II20Fiercely bash your target with a shield, dealing damage based on your shield's Armor Class plus 5 (L20) to 10 (L30) Physical Damage, increasing your Threat against them by 125 (L20) to 200 (L30), interrupting their casting, and preventing them from casting spells from the same school of magic for 4 seconds.InnateVendor28 silverRequires a shield.
Cross Cut II21Cut through your target with dual weapons, dealing 75% Weapon Ratio Damage plus 10 (L21) to 15 (L31) Physical Damage per equipped weapon.InnateVendor31 silverShares a cooldown with other Might abilities. Requires dual-wielding weapons.
Shield Block II22Raise your shield in defense, absorbing 120 damage received for 5 seconds.InnateVendor34 silver
Vanguard22Impede enemy aggression toward your target, decreasing their Threat generation by 10% (L22) to 20% (L42) for 5 minutes.InnateVendor34 silver
Frenzy II23Eviscerate your target with a frenzy of attacks, dealing 90% Weapon Ratio Damage up to five times and increasing your Attack Speed by 10% for 1 minute.InnateVendor38 silverConsumes one stack of Vengeance per strike. Shares a cooldown with Cleave and Feint.
Feint24Outmaneuver your target with a feint, dealing 140% Weapon Ratio Damage plus 10 (L24) to 15 (L34) Physical Damage, decreasing theirAgility by 5, and knocking them off balance for 8 seconds.InnateVendor42 silverShares a cooldown with Cleave and Frenzy.
Tactician Stance25Shift into a tactician's stance, increasing your resistance to Root, Stun, and Incapacitate effects by 10%. Additionally, if you take damage while in this stance, you have a chance to gain Vengeance.InnateVendor47 silverPersists until cancelled.
Cleave II28Cleave through targets in a frontal cone, dealing 110% Weapon Ratio Damage plus 10 (L28) to 15 (L38) Physical Damage.InnateVendor74 silverConsumes one stack of Vengeance. Requires a two-handed weapon. Shares a cooldown with Feint and Frenzy.
Challenging Arrow II29Fire an arrow of challenge at your target, dealing 110% Weapon Ratio Damage plus 10 (L29) to 20 (L49) Physical Damage, and increasing your Threat against them by 100 (L29) to 250 (L49).InnateVendor82 silverShares a cooldown with other Might abilities. Requires a bow and arrows.
Rend IV30Savagely rend your target, dealing 140% Weapon Ratio Damage plus 20 (L30) to 25 (L40) Physical Damage, increasing your Threat against them by 100 (L30) to 150 (L40), and granting you a chance to reset the cooldown of your Cleave, Feint, Frenzy, Shield Bash, and Shield Block abilities.InnateVendor91 silverShares a cooldown with other Might abilities.
Shield Bash III30Fiercely bash your target with a shield, dealing damage based on your shield's Armor Class plus 10 (L30) to 15 (L40) Physical Damage, increasing your Threat against them by 225 (L30) to 300 (L40), interrupting their casting, and preventing them from casting spells from the same school of magic for 4 seconds.InnateVendor91 silverRequires a shield.
Cross Cut III31Cut through your target with dual weapons, dealing 80% Weapon Ratio Damage plus 15 (L31) to 20 (L41) Physical Damage per equipped weapon.InnateVendor1 goldShares a cooldown with other Might abilities. Requires dual-wielding weapons.
Shield Block III32Raise your shield in defense, absorbing 180 damage received for 5 seconds.InnateVendor1 gold 11 silver
Frenzy III33Eviscerate your target with a frenzy of attacks, dealing 100% Weapon Ratio Damage up to five times and increasing your Attack Speed by 10% for 1 minute.InnateVendor1 gold 23 silverConsumes one stack of Vengeance per strike. Shares a cooldown with Cleave and Feint.
Feint II34Outmaneuver your target with a feint, dealing 145% Weapon Ratio Damage plus 15 (L34) to 20 (L44) Physical Damage, decreasing their Agility by 10, and knocking them off balance for 8 seconds.InnateVendor1 gold 37 silverShares a cooldown with Cleave and Frenzy.
Final Stand35Take a final stand, increasing your maximum Health by 25% for 30 seconds.InnateVendor1 gold 52 silver
Cleave III38Cleave through targets in frontal cone, dealing 120% Weapon Ratio Damage plus 15 (L38) to 20 (L48) Physical Damage.InnateVendor2 gold 21 silverConsumes one stack of Vengeance. Requires a two-handed weapon. Shares a cooldown with Feint and Frenzy.
Rend V40Savagely rend your target, dealing 145% Weapon Ratio Damage plus 25 (L40) to 30 (L50) Physical Damage, increasing your Threat against them by 150 (L40) to 200 (L50), and granting you a chance to reset the cooldown of your Cleave, Feint, Frenzy, Shield Bash, and Shield Block abilities.InnateVendor2 gold 84 silverShares a cooldown with other Might abilities.
Shield Bash IV40Fiercely bash your target with a shield, dealing damage based on your shield's Armor Class plus 15 (L40) to 20 (L50) Physical Damage, increasing your Threat against them by 325 (L40) to 400 (L50), interrupting their casting, and preventing them from casting spells from the same school of magic for 4 seconds.InnateVendor2 gold 84 silverRequires a shield.
Cross Cut IV41Cut through your target with dual weapons, dealing 85% Weapon Ratio Damage plus 20 (L41) to 25 (L51) Physical Damage per equipped weapon.InnateVendor3 gold 22 silverShares a cooldown with other Might abilities. Requires dual-wielding weapons.
Shield Block IV42Raise your shield in defense, absorbing 250 damage received for 5 seconds.InnateVendor3 gold 66 silver
Frenzy IV43Eviscerate your target with a frenzy of attacks, dealing 110% Weapon Ratio Damage up to five times and increasing your Attack Speed by 10% for 1 minute.InnateVendor4 gold 16 silverConsumes one stack of Vengeance per strike. Shares a cooldown with Cleave and Feint.
Feint III44Outmaneuver your target with a feint, dealing 150% Weapon Ratio Damage plus 20 (L44) to 25 (L54) Physical Damage, decreasing their Agility by 15, and knocking them off balance for 8 seconds.InnateVendor4 gold 45 silverShares a cooldown with Cleave and Frenzy.
Rallying Shout45Rally your party with an inspiring shout, increasing their maximum Health by 10% for 30 seconds.InnateVendor4 gold 76 silverInflicts Recently Exhausted upon expiration, preventing reapplication of this effect for 20 minutes,
Cleave IV48Cleave through targets in frontal cone, dealing 130% Weapon Ratio Damage plus 20 (L48) to 25 (L58) Physical Damage.InnateVendor5 gold 90 silverConsumes one stack of Vengeance. Requires a two-handed weapon. Shares a cooldown with Feint and Frenzy.
Challenging Arrow III49Fire an arrow of challenge at your target, dealing 120% Weapon Ratio Damage plus 20 (L49) to 30 (L60) Physical Damage, and increasing your Threat against them by 250 (L49) to 400 (L60).InnateVendor6 gold 19 silverShares a cooldown with other Might abilities. Requires a bow and arrows.
Rend VI50Savagely rend your target, dealing 160% Weapon Ratio Damage plus 30 (L50) to 35 (L60) Physical Damage, increasing your Threat against them by 200 (L50) to 300 (L60), and granting you a chance to reset the cooldown of your Cleave, Feint, Frenzy, Shield Bash, and Shield Block abilities.InnateVendor6 gold 51 silverShares a cooldown with other Might abilities.
Shield Bash V50Fiercely bash your target with a shield, dealing damage based on your shield's Armor Class plus 25 (L50) to 30 (L60) Physical Damage, increasing your Threat against them by 425 (L50) to 500 (L60), interrupting their casting, and preventing them from casting spells from the same school of magic for 4 seconds.InnateVendor6 gold 51 silverRequires a shield.
Cross Cut V51Cut through your target with dual weapons, dealing 100% Weapon Ratio Damage plus 25 (L51) to 30 (L60) Physical Damage per equipped weapon.InnateVendor6 gold 84 silverShares a cooldown with other Might abilities. Requires dual-wielding weapons.
Shield Block V52Raise your shield in defense, absorbing 350 damage received for 5 seconds.InnateVendor7 gold 18 silver
Frenzy V53Eviscerate your target with a frenzy of attacks, dealing 120% Weapon Ratio Damage up to five times and increasing your Attack Speed by 10% for 1 minute.InnateVendor7 gold 54 silverConsumes one stack of Vengeance per strike. Shares a cooldown with Cleave and Feint.
Feint IV54Outmaneuver your target with a feint, dealing 160% Weapon Ratio Damage plus 25 (L54) to 30 (L60) Physical Damage, decreasing their Agility by 20, and knocking them off balance for 8 seconds.InnateVendor8 gold 6 silverShares a cooldown with Cleave and Frenzy.
Cleave V58Cleave through targets in a frontal cone, dealing 150% Weapon Ratio Damage plus 30 Physical Damage.InnateVendor10 gold 52 silverConsumes one stack of Vengeance. Requires a two-handed weapon. Shares a cooldown with Feint and Frenzy.

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