Elementalist
RACES
SPELLS & ABILITIES
All prices are based on a Human character with the lowest possible Charisma and Commerce skill. Depending on your race and stat allocation, they may be slightly cheaper or more expensive.
| NAME | LEVEL | DESCRIPTION | TYPE | SOURCE | PRICE | NOTE |
|---|---|---|---|---|---|---|
| Companion Strike I | 1 | Command your pet into action, calling on them to perform a devastating attack. | Spell | Vendor | 10 copper | Deals more damage the higher your pet's Intelligence. |
| Elemental Flash I | 1 | Blast your target with arcane energy, dealing 3 Magic Damage. If you have an elemental pet summoned, this spell also deals 3 damage in your pet's own element along with an element-specific bonus effect. | Spell | Vendor | 10 copper | Does additional damage vs. elemental targets. |
| Flameburst | 1 | Unleash a burst of flame upon your target, dealing 5 (L1) to 7 (L4) Fire Damage. | Spell | Vendor | 10 copper | |
| Minor Creation: Water | 1 | Tap into an extradimensional plane, conjuring a water elemental to serve you. This pet uses the abilities Fount of Mana, Water Bolt, and Provoke. | Spell | Vendor | 10 copper | Persists until the death of the pet or master. Requires a Crushed Malachite. |
| Minor Elemental Spellshield | 1 | Surround yourself with elemental water, increasing your Health by 16, Armor Class by 7, and Magic Resistance by 7, plus your Cold and Fire Resistance by 10, for 1 hour. Additionally, when hit by aggressive targets, decrease their Movement Speed by 30% and Cold Resistance by 10 for 8 seconds. | Spell | Vendor | 10 copper | You can also see magical effects when considering targets. |
| Polar Alignment: North | 1 | Magically align yourself, orienting you toward the North Pole. | Spell | Vendor | 10 copper | |
| Reclaim Essence | 1 | Reclaim the essence of your pet, destroying it and converting 25% of its Health into Mana. | Spell | Vendor | 10 copper | |
| Summon Drink | 1 | Summon 1 (L8) to 4 (L13) flasks of water, providing you with sustenance. | Spell | Vendor | 10 copper | Can be traded to other players. Does not persist after logging out. |
| Summon Food | 1 | Summon 1 (L8) to 4 (L13) slices of bread, providing you with sustenance. | Spell | Vendor | 10 copper | Can be traded to other players. Does not persist after logging out. |
| Summon Minor Earth Mallet | 1 | Summon a Minor Earth Mallet, granting you a chance to activate Crushing Earth on melee hits while equipped. Crushing Earth: Crush your target with elemental earth, dealing 2. Magic Damage. | Spell | Vendor | 10 copper | Can be traded to other players. Does not persist after logging out. |
| Elemental Flash II | 4 | Blast your target with arcane energy, dealing 5 Magic Damage. If you have an elemental pet summoned, this spell also deals 5 damage in your pet's own element along with an element-specific bonus effect. | Spell | Vendor | 30 copper | Does additional damage vs. elemental targets. |
| Gate | 4 | Conjure a magical gate, returning you to your bind location. | Spell | Vendor | 30 copper | Has a slight chance to fail. Has no effect if you are encumbered. |
| Lesser Elemental Rejuvenation | 4 | Heal the form of your pet, restoring 42 Health. | Spell | Vendor | 30 copper | |
| Minor Creation: Earth | 4 | Tap into an extradimensional plane, conjuring an earth elemental to serve you. This pet uses the abilities Earthen Toughness, Earthen Skin, Elemental Root, and Provoke. | Spell | Vendor | 30 copper | Persists until the death of the pet or master. Requires a Crushed Malachite. |
| Minor Elemental Fury | 4 | Infuse your pet with elemental fury, increasing their Attack Speed by 8% and Strength by 1 for 1 hour. | Spell | Vendor | 30 copper | |
| See Invisibility | 4 | Glaze the eyes of your target with a magical coating, granting them the ability to see invisible entities for 35 minutes.. | Spell | Vendor | 30 copper | |
| Sense Magic | 4 | Glaze the eyes of your target with a magical coating, granting them the ability to see magical effects when considering targets for 35 minutes. | Spell | Vendor | 30 copper | |
| Soulbind | 4 | Bind the soul of a target party member to their current location, causing them to respawn there upon death. | Spell | Vendor | 30 copper | Has no effect in certain areas. |
| Summon Cloth Bandage | 4 | Summon 1 (L4) to 4 (L8) cloth bandages, suitable for healing wounds. | Spell | Vendor | 30 copper | Can be traded to other players. Does not persist after logging out. |
| Summon Minor Fire Staff | 4 | Summon a Minor Fire Staff, granting you a chance to activate Lashing Fire on melee hits while equipped. Lashing Fire: Lash your target with elemental fire, dealing 2 Fire Damage. | Spell | Vendor | 30 copper | Can be traded to other players. Does not persist after logging out. |
| Companion Strike II | 8 | Command your pet into action, calling on them to perform a devastating attack. | Spell | Vendor | 1 silver 30 copper | Deals more damage the higher your pet's Intelligence. |
| Dispel magic | 8 | Dispel magic from your target, removing one harmful effect. | Spell | Vendor | 1 silver 30 copper | |
| Flame Shield | 8 | Surround your target with a flame shield, granting them a Damage Shield that deals 5 Fire Damage when hit for 10 minutes. | Spell | Vendor | 1 silver 30 copper | |
| Minor Creation: Fire | 8 | Tap into an extradimensional plane, conjuring a fire elemental to serve you. This pet uses the abilities Elemental Fire, Backlash of Fire, and Provoke. | Spell | Vendor | 1 silver 30 copper | Persists until the death of the pet or master. Requires a Crushed Malachite. |
| Summon Arrows | 8 | Summon 10 (L8) to 20 (L16) arrows, suitable for use with a bow. | Spell | Vendor | 1 silver 30 copper | Can be traded to other players. Does not persist after logging out. |
| Summon Minor Manastone | 8 | Summon a Minor Manastone, restoring 30 Mana when consumed at the cost of 45 Health. | Spell | Vendor | 1 silver 30 copper | Can be traded to other players. Does not persist after logging out. |
| Summon Minor Water Trident | 8 | Summon a Minor Water Trident, granting you a chance to activate Dousing Water on melee hits while equipped. Dousing Water: Douse your target with elemental water, dealing 2 Cold Damage. | Spell | Vendor | 1 silver 30 copper | Can be traded to other players. Does not persist after logging out. |
| Summon Throwing Dagger | 8 | Summon 10 (L8) to 20 (L16) daggers, suitable for throwing. | Spell | Vendor | 1 silver 30 copper | Can be traded to other players. Does not persist after logging out. |
| Charm the Elements I | 12 | Charm a target elemental, forcing them to fight alongside you for a duration that scales with your level. | Spell | Vendor | 3 silver 40 copper | Has a slight chance to end early. |
| Companion Strike III | 12 | Command your pet into action, calling on them to perform a devastating attack. | Spell | Vendor | 3 silver 40 copper | Deals more damage the higher your pet's Intelligence. |
| Elemental Flash III | 12 | Blast your target with arcane energy, dealing 18 Magic Damage. If you have an elemental pet summoned, this spell also deals 18 damage in your pet's own element along with an element-specific bonus effect. | Spell | Vendor | 3 silver 40 copper | This spell does additional damage vs. elemental targets. |
| Fear the Elements I | 12 | Fear a target elemental, causing them to flee for 18 seconds. This spell has a slight chance to be removed by damage. | Spell | Vendor | 3 silver 40 copper | |
| Fire Protection | 12 | ‘Ward your target against heat, increasing their Fire Resistance by 5 for 35 minutes. | Spell | Vendor | 3 silver 40 copper | |
| Lesser Elemental Fury | 12 | Infuse your pet with elemental fury, increasing their Attack Speed by 13% and Strength by 3 for 1 hour. | Spell | Vendor | 3 silver 40 copper | |
| Lesser Elemental Spellshield | 12 | Surround yourself with elemental water, increasing your Health by 38, Armor Class by 13, and Magic Resistance by 13, plus your Cold and Fire Resistance by 10, for 1 hour. Additionally, when hit by aggressive targets, decrease their Movement Speed by 30% and Cold Resistance by 10 for 8 seconds. | Spell | Vendor | 3 silver 40 copper | You can also see magical effects when considering targets. |
| Lull the Elements I | 12 | Lull a target elemental, reducing their Aggro Radius for 2 minutes. | Spell | Vendor | 3 silver 40 copper | Has a very slight chance to end early. |
| Minor Creation: Air | 12 | Tap into an extradimensional plane, conjuring an air elemental to serve you. This pet uses the abilities Rush of Air, Staggering Winds, and Provoke. | Spell | Vendor | 3 silver 40 copper | Persists until the death of the pet or master. Requires a Crushed Malachite. |
| Restrain the Elements | 12 | Restrain a target elemental, incapacitating them for 30 seconds. | Spell | Vendor | 3 silver 40 copper | Limited to one target. Removed by damage. |
| Summon Companion | 12 | Summon your pet, relocating it to your position. | Innate | Vendor | 3 silver 40 copper | |
| Summon Heavy Cloth Bandage | 12 | Summon 1 (L12) to 4 (L16) heavy cloth bandages, suitable for healing wounds. | Spell | Vendor | 3 silver 40 copper | Can be traded to other players. Does not persist after logging out. |
| Summon Minor Wind Blade | 12 | Summon a Minor Wind Blade, granting you a chance to activate Slicing Wind on melee hits while equipped. Slicing Wind: Slice your target with elemental wind, dealing 2 Magic Damage. | Spell | Vendor | 3 silver 40 copper | Can be traded to other players. Does not persist after logging out. |
| Cold Protection | 12 | Ward your target against frost, increasing their Cold Resistance by 5 for 35 minutes. | Spell | Vendor | 6 silver 60 copper | |
| Creation: Water | 16 | Tap into an extradimensional plane, conjuring a water elemental to serve you. This pet uses the abilities Fount of Mana, Water Bolt, and Provoke. | Spell | Vendor | 6 silver 60 copper | Persists until the death of the pet or master. Requires a Crushed Malachite. |
| Element Break | 16 | Splinter the elemental defenses of your target, decreasing their Cold and Fire Resistance by 3 (L16) to 4 (L27) for 5 minutes. | Spell | Vendor | 6 silver 60 copper | Cannot be resisted unless the target is immune to Magic effects. |
| Elemental Rejuvenation | 16 | Heal the form of your pet, restoring 168 Health. | Spell | Vendor | 6 silver 60 copper | |
| Invisibility | 16 | Shroud a target party member in a cloak of invisibility, rendering them unseen by the living for 10 minutes. | Spell | Vendor | 6 silver 60 copper | Has a moderate chance to end early. |
| Minor Elemental Empowerment | 16 | Empower your pet with elemental might for 1 minute and 30 seconds, increasing their Secondary Melee Haste by 10%, granting up to 100 Intelligence based on your own Intelligence, and healing them for 14 every 6 seconds. | Spell | Vendor | 6 silver 60 copper | |
| Summon Lesser Earth Mallet | 16 | Summon a Lesser Earth Mallet, granting you a chance to activate Crushing Earth on melee hits while equipped. Crushing Earth: Crush your target with elemental earth, dealing 5 Magic Damage. | Spell | Vendor | 6 silver 60 copper | Can be traded to other players. Does not persist after logging out. |
| Summon Lesser Manastone | 16 | Summon a Lesser Manastone, restoring 75 Mana when consumed at the cost of 120 Health. | Spell | Vendor | 6 silver 60 copper | Can be traded to other players. Does not persist after logging out. |
| Summon Ring of Water | 16 | Summon a Ring of Waterbreathing, granting you the ability to breathe underwater while worn. | Spell | Vendor | 6 silver 60 copper | Can be traded to other players. Does not persist after logging out. |
| Companion Slash I | 20 | Command your pet into action, calling on them to perform a devastating attack. | Spell | Vendor | 11 silver | Deals more damage the higher your pet's Intelligence. |
| Conjure Cloth Bandage | 20 | Conjure 10 (L35) to 20 (L40) cloth bandages, suitable for healing wounds. | Spell | Vendor | 11 silver | Can be traded to other players. Does not persist after logging out. |
| Creation: Earth | 20 | Tap into an extradimensional plane, conjuring an earth elemental to serve you. This pet uses the abilities Earthen Toughness, Earthen Skin, Elemental Root, and Provoke. | Spell | Vendor | 11 silver | Persists until the death of the pet or master. Requires a Crushed Malachite. |
| Elemental Spellshield | 20 | Surround yourself with elemental water, increasing your Health by 63, Armor Class by 18, and Magic Resistance by 18, plus your Cold and Fire Resistance by 10, for 1 hour. Additionally, when hit by aggressive targets, decrease their Movement Speed by 30% and Cold Resistance by 10 for 8 seconds. | Spell | Vendor | 11 silver | You can also see magical effects when considering targets. |
| Fire Shield | 20 | Surround your target with a fire shield, granting them a Damage Shield that deals 10 Fire Damage when hit for 10 minutes. | Spell | Vendor | 11 silver | |
| Master of Elements | 20 | Submit yourself to the elements, granting you the form of a powerful elemental of a random element for 18 seconds. Additionally, while in elemental form, your next melee attack instantly casts a spell from the corresponding element. | Spell | Vendor | 11 silver | |
| Speedy Companion | 20 | Infuse your target with elemental speed, increasing their Movement Speed by 40% (L20) to 60% (L60) for 35 minutes. | Spell | Vendor | 11 silver | |
| Summon Lesser Fire Staff | 20 | Summon a Lesser Fire Staff, granting you a chance to activate Lashing Fire on melee hits while equipped. Lashing Fire: Lash your target with elemental fire, dealing 5 Fire Damage. | Spell | Vendor | 11 silver | Can be traded to other players. Does not persist after logging out. |
| Summon Wool Bandage | 20 | Summon 1 (L20) to 4 (L24) wool bandages, suitable for healing wounds. | Spell | Vendor | 11 silver | Can be traded to other players. Does not persist after logging out. |
| Charm the Elements II | 24 | Charm a target elemental, forcing them to fight alongside you for a duration that scales with your level. | Spell | Vendor | 16 silver | Has a slight chance to end early. |
| Creation: Fire | 24 | Tap into an extradimensional plane, conjuring a fire elemental to serve you. This pet uses the abilities Elemental Fire, Backlash of Fire, and Provoke. | Spell | Vendor | 16 silver | Persists until the death of the pet or master. Requires a Crushed Malachite. |
| Elemental Bolt I | 24 | Blast your target with arcane energy, dealing 46 Magic Damage. If you have an elemental pet summoned, this spell also deals 46 damage in your pet's own element along with an element-specific bonus effect. | Spell | Vendor | 16 silver | Does additional damage vs. elemental targets. |
| Elemental Fury | 24 | Infuse your pet with an elemental torrent, increasing their Attack Speed by 20% and Strength by 5 for 1 hour. | Spell | Vendor | 16 silver | |
| Fire Resistance | 24 | Greatly ward your target against heat, increasing their Fire Resistance by 15 for 35 minutes. | Spell | Vendor | 16 silver | |
| Summon Lesser Water Trident | 24 | Summon a Lesser Water Trident, granting you a chance to activate Dousing Water on melee hits while equipped. Dousing Water: Douse your target with elemental water, dealing 5 Cold Damage. | Spell | Vendor | 16 silver | Can be traded to other players. Does not persist after logging out. |
| Companion Slash II | 28 | Command your pet into action, calling on them to perform a devastating attack. | Spell | Vendor | 25 silver | Deals more damage the higher your pet's Intelligence. |
| Conjure Drink | 28 | Conjure 10 (L35) to 20 (L40) flasks of water, providing you with sustenance. | Spell | Vendor | 25 silver | Can be traded to other players. Does not persist after logging out. |
| Conjure Food | 28 | Conjure 10 (L35) to 20 (L40) slices of bread, providing you with sustenance. | Spell | Vendor | 25 silver | Can be traded to other players. Does not persist after logging out. |
| Creation: Air | 28 | Tap into an extradimensional plane, conjuring an air elemental to serve you. This pet uses the abilities Rush of Air, Staggering Winds, and Provoke. | Spell | Vendor | 25 silver | Persists until the death of the pet or master. Requires a Crushed Malachite. |
| Elemental Crack | 28 | Crack the elemental defenses of your target, decreasing their Cold and Fire Resistance by 5 (L28) to 6 (L39) for 5 minutes. | Spell | Vendor | 25 silver | Cannot be resisted unless the target is immune to Magic effects. |
| Fear the Elements II | 28 | Fear a target elemental, causing them to flee for 18 seconds. This spell has a slight chance to be removed by damage. | Spell | Vendor | 25 silver | Slight chance to be removed by damage. |
| Greater Elemental Rejuvenation | 28 | Heal the form of your pet, restoring 252 Health, | Spell | Vendor | 25 silver | |
| Greater Elemental Spellshield | 28 | Surround yourself with elemental water, increasing your Health by 88, Armor Class by 23, and Magic Resistance by 23, plus your Cold and Fire Resistance by 10, for 1 hour. Additionally, when hit by aggressive targets, decrease their Movement Speed by 30% and Cold Resistance by 10 for 8 seconds. | Spell | Vendor | 25 silver | You can also see magical effects when considering targets. |
| Lull the Elements II | 28 | Lull a target elemental, reducing their Aggro Radius for 2 minutes. | Spell | Vendor | 25 silver | Very slight chance to end early. |
| Magma Shield | 28 | Surround your target with a magma shield, granting them a Damage Shield that deals 15 Fire Damage when hit for 10 minutes. | Spell | Vendor | 25 silver | |
| Summon Heavy Wool Bandage | 28 | Summon 1 (L28) to 4 (L32) heavy wool bandages, suitable for healing wounds. | Spell | Vendor | 25 silver | Can be traded to other players. Does not persist after logging out. |
| Summon Lesser Wind Blade | 28 | Summon a Lesser Wind Blade, granting you a chance to activate Slicing Wind on melee hits while equipped. Slicing Wind: Slice your target with elemental wind, dealing 5 Magic Damage. | Spell | Vendor | 25 silver | Can be traded to other players. Does not persist after logging out. |
| Summon Manastone | 28 | Summon a Manastone, restoring 105 Mana when consumed at the cost of 160 Health. | Spell | Vendor | 25 silver | Can be traded to other players. Does not persist after logging out. |
| Abolish Magic | 32 | Abolish magic from your target, removing two harmful effects. | Spell | Vendor | 37 silver | |
| Cold Resistance | 32 | Greatly ward your target against frost, increasing their Cold Resistance by 15 for 35 minutes. | Spell | Vendor | 37 silver | |
| Elemental Resurgence | 32 | Infuse yourself with elemental resurgence, causing your next pet-summoning spell to have its cast time reduced by 95% and cost 50% less mana. This effect is consumed after your next summon and lasts 5 minutes. | Spell | Vendor | 37 silver | |
| Summon Earth Mallet | 32 | Summon an Earth Mallet, granting you a chance to activate Crushing Earth on melee hits while equipped. Crushing Earth: Crush your target with elemental earth, dealing 10 Magic Damage. | Spell | Vendor | 37 silver | Can be traded to other players. Does not persist after logging out. |
| Synthesis: Water | 32 | Tap into an extradimensional plane, conjuring a water elemental to serve you. This pet uses the abilities Fount of Mana, Water Bolt, and Provoke. | Spell | Vendor | 37 silver | Persists until the death of the pet or master. Requires a Crushed Malachite. |
| Beguile the Elements I | 36 | Charm a target elemental, forcing them to fight alongside you for a duration that scales with your level. | Spell | Vendor | 57 silver | Has a slight chance to end early. |
| Companion Slash III | 36 | Command your pet into action, calling on them to perform a devastating attack. | Spell | Vendor | 57 silver | Deals more damage the higher your pet's Intelligence. |
| Elemental Bolt II | 36 | Blast your target with arcane energy, dealing 89 Magic Damage. If you have an elemental pet summoned, this spell also deals 89 damage in your pet's own element along with an element-specific bonus effect. | Spell | Vendor | 57 silver | This spell does additional damage vs. elemental targets. |
| Exceptional Elemental Spellshield | 36 | Surround yourself with elemental water, increasing your Health by 125, Armor Class by 28, and Magic Resistance by 28, plus your Cold and Fire Resistance by 10, for 1 hour. Additionally, when hit by aggressive targets, decrease their Movement Speed by 30% and Cold Resistance by 10 for 8 seconds. | Spell | Vendor | 57 silver | You can also see magical effects when considering targets. |
| Greater Elemental Fury | 36 | Infuse your pet with an elemental surge, increasing their Attack Speed by 28% and Strength by 9 for 1 hour. | Spell | Vendor | 57 silver | |
| Lava Shield | 36 | Surround your target with a lava shield, granting them a Damage Shield that deals 20 Fire Damage when hit for 10 minutes. | Spell | Vendor | 57 silver | |
| Summon Cotton Bandage | 36 | Summon 1 (L36) to 4 (L40) cotton bandages, suitable for healing wounds. | Spell | Vendor | 57 silver | Can be traded to other players. Does not persist after logging out. |
| Summon Fire Staff | 36 | Summon a Fire Staff, granting you a chance to activate Lashing Fire on melee hits while equipped. Lashing Fire: Lash your target with elemental fire, dealing 10 Fire Damage. | Spell | Vendor | 57 silver | Can be traded to other players. Does not persist after logging out. |
| Synthesis: Earth | 36 | Tap into an extradimensional plane, conjuring an earth elemental to serve you. This pet uses the abilities Earthen Toughness, Earthen Skin, Elemental Root, and Provoke. | Spell | Vendor | 57 silver | Persists until the death of the pet or master. Requires a Crushed Malachite. |
| Element Fracture | 40 | Fracture the elemental defenses of your target, decreasing their Cold and Fire Resistance by 7 (L40) to 8 (L51) for 5 minutes. | Spell | Vendor | 91 silver | This spell cannot be resisted unless the target is immune to Magic effects. |
| Exceptional Elemental Rejuvenation | 40 | Heal the form of your pet, restoring 378 Health. | Spell | Vendor | 91 silver | |
| Greater Elemental Empowerment | 40 | Empower your pet with elemental might for 1 minute and 30 seconds, increasing their Secondary Melee Haste by 24%, granting up to 100 Intelligence based on your own Intelligence, and healing them for 32 every 6 seconds. | Spell | Vendor | 91 silver | |
| Greater Manastone | 40 | Summon a Greater Manastone, restoring 135 Mana when consumed at the cost of 200 Health. | Spell | Vendor | 91 silver | Can be traded to other players. Does not persist after logging out. |
| Summon Water Trident | 40 | Summon a Water Trident, granting you a chance to activate Dousing’ Water on melee hits while equipped. Dousing Water: Douse your target with elemental water, dealing 10 Cold Damage. | Spell | Vendor | 91 silver | Can be traded to other players. Does not persist after logging out. |
| Synthesis: Fire | 40 | Tap into an extradimensional plane, conjuring a fire elemental to serve you. This pet uses the abilities Elemental Fire, Backlash of Fire, and Provoke. | Spell | Vendor | 91 silver | Persists until the death of the pet or master. Requires a Crushed Malachite. |
| Blazing Shield | 44 | Surround your target with a blazing shield, granting them a Damage Shield that deals 25 Fire Damage when hit for 10 minutes. | Spell | Vendor | 1 gold 42 silver | |
| Companion Smite I | 44 | Command your pet into action, calling on them to perform a devastating attack. | Spell | Vendor | 1 gold 42 silver | Deals more damage the higher your pet's Intelligence. |
| Soothe the Elements I | 44 | Lull a target elemental, reducing their Aggro Radius for 2 minutes. | Spell | Vendor | 1 gold 42 silver | Has a very slight chance to end early. |
| Summon Heavy Cotton Bandage | 44 | Summon 1 (L44) to 4 (L48) heavy cotton bandages, suitable for healing wounds. | Spell | Vendor | 1 gold 42 silver | Can be traded to other players. Does not persist after logging out. |
| Summon Wind Blade | 44 | Summon a Wind Blade, granting you a chance to activate Slicing Wind on melee hits while equipped. Slicing Wind: Slice your target with elemental wind, dealing 10 Magic Damage. | Spell | Vendor | 1 gold 42 silver | Can be traded to other players. Does not persist after logging out. |
| Superior Elemental Spellshield | 44 | Surround yourself with elemental water, increasing your Health by 175, Armor Class by 33, and Magic Resistance by 33, plus your Cold and Fire Resistance by 10, for 1 hour. Additionally, when hit by aggressive targets, decrease their Movement Speed by 30% and Cold Resistance by 10 for 8 seconds. | Spell | Vendor | 1 gold 42 silver | You can also see magical effects when considering targets. |
| Synthesis: Air | 44 | Tap into an extradimensional plane, conjuring an air elemental to serve you. This pet uses the abilities Rush of Air, Staggering Winds, and Provoke. | Spell | Vendor | 1 gold 42 silver | Persists until the death of the pet or master. Requires a Crushed Malachite. |
| Terrify the Elements I | 44 | Fear a target elemental, causing them to flee for 18 seconds. | Spell | Vendor | 1 gold 42 silver | Has a slight chance to be removed by damage. |
| Beguile the Elements II | 48 | Charm a target elemental, forcing them to fight alongside you for a duration that scales with your level. | Spell | Vendor | 1 gold 87 silver | Has a slight chance to end early. |
| Elemental Bolt III | 48 | Blast your target with arcane energy, dealing 139 Magic Damage. If you have an elemental pet summoned, this spell also deals 139 damage in your pet's own element along with an element-specific bonus effect. | Spell | Vendor | 1 gold 87 silver | This spell does additional damage vs. elemental targets. |
| Exceptional Elemental Fury | 48 | Infuse your pet with an elemental surge, increasing their Attack Speed by 35% and Strength by 12 for 1 hour. | Spell | Vendor | 1 gold 87 silver | |
| Fusion: Water | 48 | Tap into an extradimensional plane, conjuring a water elemental to serve you. This pet uses the abilities Fount of Mana, Water Bolt, and Provoke. | Spell | Vendor | 1 gold 87 silver | Persists until the death of the pet or master. Requires a Crushed Malachite. |
| Summon Greater Earth Mallet | 48 | Summon a Greater Earth Mallet, granting you a chance to activate Crushing Earth on melee hits while equipped. Crushing Earth: Crush your target with elemental earth, dealing 15 Magic Damage. | Spell | Vendor | 1 gold 87 silver | Can be traded to other players. Does not persist after logging out. |
| Arch Elemental Spellshield | 52 | Surround yourself with elemental water, increasing your Health by 225, Armor Class by 38, and Magic Resistance by 38, plus your Cold and Fire Resistance by 10, for 1 hour. Additionally, when hit by aggressive targets, decrease their Movement Speed by 30% and Cold Resistance by 10 for 8 seconds. | Spell | Vendor | 2 gold 27 silver | You can also see magical effects when considering targets. |
| Companion Smite II | 52 | Command your pet into action, calling on them to perform a devastating attack. | Spell | Vendor | 2 gold 27 silver | Deals more damage the higher your pet's Intelligence. |
| Element Shatter | 52 | Shatter the elemental defenses of your target, decreasing their Cold and Fire Resistance by 10 for 5 minutes. | Spell | Vendor | 2 gold 27 silver | This spell cannot be resisted unless the target is immune to Magic effects. |
| Exceptional Elemental Empowerment | 52 | Empower your pet with elemental might for 1 minute and 30 seconds, increasing their Secondary Melee Haste by 30%, granting up to 100 Intelligence based on your own Intelligence, and healing them for 42 every 6 seconds. | Spell | Vendor | 2 gold 27 silver | |
| Fusion: Earth | 52 | Tap into an extradimensional plane, conjuring an earth elemental to serve you. This pet uses the abilities Earthen Toughness, Earthen Skin, Elemental Root, and Provoke. | Spell | Vendor | 2 gold 27 silver | Persists until the death of the pet or master. Requires a Crushed Malachite. |
| Summon Greater Fire Staff | 52 | Summon a Greater Fire Staff, granting you a chance to activate Lashing Fire on melee hits while equipped. Lashing Fire: Lash your target with elemental fire, dealing 15 Fire Damage. | Spell | Vendor | 2 gold 27 silver | Can be traded to other players. Does not persist after logging out. |
| Summon Linen Bandage | 52 | Summon 1 (L52) to 4 (L56) linen bandages, suitable for healing wounds. | Spell | Vendor | 2 gold 27 silver | Can be traded to other players. Does not persist after logging out. |
| Superior Elemental Rejuvenation | 52 | Heal the form of your pet, restoring 504 Health. | Spell | Vendor | 2 gold 27 silver | |
| Fusion: Fire | 56 | Tap into an extradimensional plane, conjuring a fire elemental to serve you. This pet uses the abilities Elemental Fire, Backlash of Fire, and Provoke. | Spell | Vendor | 2 gold 92 silver | Persists until the death of the pet or master. Requires a Crushed Malachite. |
| Inferno Shield | 56 | Surround your target with an inferno shield, granting them a Damage Shield that deals 30 Fire Damage when hit for 10 minutes. | Spell | Vendor | 2 gold 92 silver | |
| Summon Exceptional Manastone | 56 | Summon an Exceptional Manastone, restoring 180 Mana when consumed at the cost of 260 Health. | Spell | Vendor | 2 gold 92 silver | Can be traded to other players. Does not persist after logging out. |
| Summon Greater Water Trident | 56 | Summon a Greater Water Trident, granting you a chance to activate Dousing Water on melee hits while equipped. Dousing Water: Douse your target with elemental water, dealing 15 Cold Damage, | Spell | Vendor | 2 gold 92 silver | Can be traded to other players. Does not persist after logging out. |
| Companion Smite III | 60 | Command your pet into action, calling on them to perform a devastating attack. | Spell | Vendor | 3 gold 80 silver | Deals more damage the higher your pet's Intelligence. |
| Firestorm Shield | 60 | Surround your target with a firestorm shield, granting them a Damage Shield that deals 35 Fire Damage when hit for 10 minutes. | Spell | Vendor | 3 gold 80 silver | |
| Fusion: Air | 60 | Tap into an extradimensional plane, conjuring an air elemental to serve you. This pet uses the abilities Rush of Air, Staggering Winds, and Provoke. | Spell | Vendor | 3 gold 80 silver | Persists until the death of the pet or master. Requires a Crushed Malachite. |
| Greater Elemental Bolt | 60 | Blast your target with arcane energy, dealing 197 Magic Damage. If you have an elemental pet summoned, this spell also deals 197 damage in your pet's own element along with an element-specific bonus effect. | Spell | Vendor | 3 gold 80 silver | This spell does additional damage vs. elemental targets. |
| Soothe the Elements II | 60 | Lull a target elemental, reducing their Aggro Radius for 2 minutes. | Spell | Vendor | 3 gold 80 silver | Has a very slight chance to end early. |
| Summon Exceptional Earth Mallet | 60 | Summon an Exceptional Earth Mallet, granting you a chance to activate Crushing Earth on melee hits while equipped. Crushing Earth: Crush your target with elemental earth, dealing 20 Magic Damage. | Spell | Vendor | 3 gold 80 silver | Can be traded to other players. Does not persist after logging out. |
| Summon Greater Wind Blade | 60 | Summon a Greater Wind Blade, granting you a chance to activate Slicing Wind on melee hits while equipped. Slicing Wind: Slice your target with elemental wind, dealing 15 Magic Damage. | Spell | Vendor | 3 gold 80 silver | Can be traded to other players. Does not persist after logging out. |
| Summon Heavy Linen Bandage | 60 | Summon 4 heavy linen bandages, suitable for healing wounds. | Spell | Vendor | 3 gold 80 silver | Can be traded to other players. Does not persist after logging out. |
| Superior Elemental Fury | 60 | Infuse your pet with an elemental onslaught, increasing their Attack Speed by 43% and Strength by 16 for 1 hour. | Spell | Vendor | 3 gold 80 silver | |
| Terrify the Elements II | 60 | Fear a target elemental, causing them to flee for 18 seconds. | Spell | Vendor | 3 gold 80 silver | Has a slight chance to be removed by damage. |
