Blood in the Water
A prehistoric creature still makes its home in the waters between Albion and Hibernia. Rows upon rows of razor sharp teeth stalk the waters for the faintest scent of blood.
Megalodon
“Blood in the Water” is a level 45 quest available in your realm’s frontier relic town from the following NPCs:
| REALM | TOWN | NPC |
|---|---|---|
| Albion | Catterick Hamlet | Captain Gnawbie |
| Hibernia | Crair Treflan | Captain Manastrong |
| Midgard | Godrborg | Captain Snowtouch |
The quest involves the killing of the Megalodon, a huge shark that can be found in the waters of the Irish Sea. A battlegroup of at least two full groups is recommended.
All boat routes going across the frontiers will take you either through or very close to the Irish Sea. Use the “/disembark“ command when you are close and begin your search for the great beast along the following route:
As mentioned on the picture, the Megalodon will travel along this route COUNTER-CLOCKWISE. Megalodon is a fairly simple boss, centered around one real mechanic: Bleeds.
If any Bleed effects are applied to Megalodon, adds will immediately be summoned.
Megalodon also applies bleeds to the tank, which will need to removed by a healer using Cure Poison, which despite its name, removes all damage-over-time effects.
The Megalodon will also occasionally use zephyrs to send nearby players flying backwards and out of position. If this affects your healers, it may result in bleeds not being cured and adds appearing, so be sure to communicate if you are affected.
