Valewalker
THE GUARDIAN
AVAILABLE ON: Eden, Blackthorn, Live
In nature, no one bats an eye when a predator’s fangs pierce the jugular of its prey. Nor do they shed a tear when forests burn to make room for new life. Neither do the Valewalkers of the shrouded isle feel any remorse as their scythes reap the lives of clumsy, lumbering invaders who feel they can freely trample and cut and burn nature’s bounties.
Valewalkers are a cloth armour wearing fighter/spell-caster hybrid, wielding a large scythe for positional-focused melee damage and a wide array of spells in the form of self-buffs, de-buffs, snare, life-drain and damage-over-time.
PvE:
Valewalkers are strong in solo PvE and farming, capable of avoiding a lot of damage due to their high levels of Evade and regain lost health from casting life-drain spells to initiate subsequent fights.
In groups, Valewalkers are primarily damage dealers but posses the ability to off-tank as needed. Deal as much damage as possible, help alleviate pressure on the main tank by off-tanking if needed and keep yourself alive by casting life-drain spells whenever possible.
RvR:
Valewalkers are strong solo duellists, with good tools for dealing with both enemy fighters as well as spellcasters. Instant cast damage-over-time and disease spells, as well as snares allow you to catch up easily while also interrupting them. Against melee fighters, your extreme burst potential makes extended engagements more and more dangerous as time goes on.
In groups, Valewalkers are primary damage dealers where every second not spent hitting something is a second wasted. They are great at applying pressure on the enemy team not just due to their powerful Scythe combat styles but also because one of their self-buffs allows them to occasionally apply a Disease de-buff on their targets to reduce incoming healing on that target, requiring enemy healers to spend time either curing it or having to use more costly heals to heal through the de-buff. Even if rooted or snared, Valewalkers have access to ranged spells which will allow them to continue contributing to the fight.
Character planners:
Eden: https://eden-daoc.net/charplan?c=Valewalker
Blackthorn: https://blackthorn-daoc.com/class/Valewalker
Live: https://daoc.gg/charplanner/overview#c=VALEWALKER
Suggested starting stat point distribution:
15 Strength / 10 Quickness
10 Strength / 15 Quickness (Firbolg)
Suggested class skills:
50 Scythe, 43 Arboreal Path, 2 Parry (Standard)
48 Arboreal Path, 44 Scythe, 10 Parry (Variant trading more spell damage for less melee damage)
Suggested realm skills:
Long Wind 1
Purge
Determination
Ichor of the Deep
Mastery of Pain
Bedazzling Aura
Defender of the Vale*
Passives to fill stat gaps (Augmented Str, Dex, Con, Mastery of Parrying etc.)
*Blackthorn exclusive
