Infiltrator
THE BLACK HAND OF ALBION
AVAILABLE ON: Eden, Blackthorn, Live
Even in the land of chivalry there are those who would eschew deeds of valour and all noble endeavours in favour of that most precious common commodity: Cold, hard coin. While the Guild of Shadows is officially sanctioned by the authorities of Albion, it is only a barely tolerated loose organisation of criminals, scoundrels, thieves, hoodlums, cads, bounder and other personages of ill repute. Only through the results they produce do the Infiltrators of Albion earn their continued existence.
Infiltrators are the assassins of Albion, capable of quickly killing all the but toughest opponents as they emerge from the shadows with poisoned daggers in hand and landing critical strikes in rapid succession.
PvE:
Infiltrators are capable of soloing decently well, as long as they do not pick fights against enemies that are tougher than themselves. Focus on overwhelming damage and hope to defeat the enemy within the opening gambit for best results.
In groups, simply focus on doing as much damage as possible. Poisons can help out your teammates by de-buffing the enemies.
RvR:
In solo RvR, Infiltrators are one of the strongest classes. With access to Stealth, debilitating poisons and special powerful Critical Strikes, Infiltrators can, with a bit of careful planning, successfully engage and defeat any target. Thanks to your high Stealth, you have the privilege of not just choosing your fights but also starting them. Your most common targets will typically end up being spell-casters, archers or out of position supports.
Infiltrators do not typically get invited to organized RvR groups, outside of dedicated Stealth-focused groups.
Character planners:
Eden: https://eden-daoc.net/charplan?c=Infiltrator
Blackthorn: https://blackthorn-daoc.com/class/Infiltrator
Live: https://daoc.gg/charplanner/overview#c=INFILTRATOR
Suggested starting stat point distribution:
10 Constitution / 10 Strength / 10 Quickness
15 Strength / 10 Quickness
Suggested class skills:
49 Critical Strikes, 40 Slash/Thrust, 39 Stealth, 39 Envenom, 18 Dual Wield (Standard)
50 Slash/Thrust, 39 Critical Strikes, 39 Stealth, 39 Envenom, 18 Dual Wield
Suggested realm skills:
Purge
See Hidden*
Mastery of Stealth
Mastery of Pain
Vanish
Passives to fill stat gaps (Augmented Str, Dex, Con, Mastery of Parrying etc.)
*Blackthorn exclusive
