Bug fixes regarding necro pet aggro in various PvE encounters
Various performance fixes
Timed Missions: the opposing leader now carries a beam only the other side sees, and same-realm opponents show as "Mission Opponent" as a guild tag.
Same-realm mission sides become enemies when the mission opens, not when paired.
Same-realm mission opponents can no longer fight in relic towns and villages, safe areas, portal keeps
NPC buffs and heals now work during a same-realm mission fight.
Vendetta reworked: you will no longer see your opponents on the map, you will receive hints every 30s and when the threshold of time remaining is met you will receive pings every 15s on the last location of your opponent on the map
A Timed Mission queue now waits while a member is in a keep or tower area, keeping time already served.
With LFF off you can no longer join Static or Independent missions. Crates you already won can still be collected.
Caravans on rough ground now start properly, attacked caravans speed up, and Treasure Guides hurry while escorted as intended
CTF return circles are now white for your side and red for the enemy, and the stray bag is gone.