Class hit point table
A quick overview of how many hit points each class gains per level up, as well as the formula for determining a character's total health
The formula for determining your character’s health is as follows:
Hit points = [[20 + [LEVEL * TABLE * CON / 250] * (50 + CL) / 50] * (100 + TANK) / 100] + HPITEM + HPRA
LEVEL = Current level
TABLE = Hit point table value (see below)
CON = Constitution statistic
CL = Champion Level
TANK = Percentage hit points gained from Scars of Battle passive (Armsman/Hero/Warrior)
HPITEM = Hit points gained from items
HPRA = Hit points gained from Toughess (Realm Ability)
VALUE 14
| Albion | Hibernia | Midgard |
|---|---|---|
| Cabalist | Animist | Bonedancer |
| Necromancer | Bainshee | Runemaster |
| Occultist | Eldritch | Spiritmaster |
| Sorcerer | Enchanter | Warlock |
| Theurgist | Mentalist | |
| Wizard |
VALUE 18
| Albion | Hibernia | Midgard |
|---|---|---|
| Cleric | Bard | Healer |
| Friar | Druid | Hunter |
| Heretic | Mauler | Mauler |
| Infiltrator | Nightshade | Shaman |
| Mauler | Ranger | Thane |
| Minstrel | Valewalker | |
| Scout | Warden |
VALUE 19
| Albion | Hibernia | Midgard |
|---|---|---|
| Paladin | Champion | Shadowblade |
| Reaver | Skald | |
| Valkyrie |
VALUE 22
| Albion | Hibernia | Midgard |
|---|---|---|
| Armsman | Blademaster | Berserker |
| Mercenary | Hero | Savage |
| Vampiir | Warrior |
