Varnarok

Earning your Wise Crafter set (Midgard)

Swords and axes from your forge will soon find their way into the guts of Celts and Britons

Available in each realm’s capital city is a quest-line which will reward any aspiring crafters with a full set of special crafter’s armour. The full set will increase your crafting speed by 50%, strength by 75 and encumbrance by 50%. This will allow you to craft much faster and carry a lot more materials before suffering a reduction of movement speed reduction due to weight.


Note that if you do not wish to complete the quest but still want the crafter set, the set can be available for purchase on the housing market.

Travel to Jordheim and once there, head towards the market square in the center of the city and head up to the crafters’ square. Near the eastern longhouse will be Maven the Wise Crafter, who will starts and ends each part of the quest-line. I would recommended setting your “/bind” location in front of him, so that you can easily return here with your personal bind stone after each objective is completed.

Part 1: Gloves

From Maven, head south up into the Assembly Hall and talk to Channeler Sidral and teleport to Galplen. Outside of Galplen, get a griffon ticket to Nalliten and just before you cross the border to Gotar, jump off.’


Head up the watchtower and loot the chest at the top, the return to Maven in Jordheim.

Part 2: Boots

From Maven, exit Jordheim to the north towards Mularn. In Mularn, talk to the stable master and get a horse towards Fort Veldon. Before turning west into Fort Veldon, jump off the horse and head east into Muspelheim.


If you are not high level, be careful with how you navigate the zone as it is chock-full of enemies.


Make your way towards the southeast corner of the zone and cross the bridge guarded by fire giants. On the other side, turn right and mine the Rare Earth Minerals.


Return to Maven in Jordheim.

Part 3: Helm

From Maven, head south up into the Assembly Hall and talk to Channeler Sidral and teleport to either Hagall or Bjarken. From Hagall the trip will be an almost straight journey but from Bjarken will be a bit safer for lower level players.


From Hagall: Run straight north out of town, dodging snakes and other creatures along the way, cross the border into Delling Crater and keep going until you reach the northern group of rock spires.


From Bjarken: Head northeast through the valleys until you can cross over into Delling Crater, then veer hard east until you reach the northern most group of rock spires.


The spire with the dragon egg is the easternmost rock spire of the nothern group. Run up the ramp until you are nearly at the top, then turn left to see a bunch of large rocks jutting out of the side of the pillar. These will act as a ladder to the top.


Once at the very top of the spire, loot the dragon egg for its yolk and then return to Maven in Jordheim.

Part 4: Sleeves

From Maven, head south up into the Assembly Hall and talk to Channeler Sidral and teleport to Galplen. Get a griffon ticket to Nalliten and fly almost the entire way. Jump off once you pass over the lake between Nalliten and the ruined town.


Dive down into the lake and get the fibrous plant. Then return to Maven in Jordheim.

Part 5: Pants

From Maven, head south up into the Assembly Hall and talk to Channeler Sidral and teleport to either Svarhamr, if you have completed part 1 of the Dragon-slayer quest-line, or West Skona if you have not.


From West Skona, run south-southeast until you cross into Malmohus, then turn left and head east towards Svarhamr.


From Svarhamr, head south along the valley, sticking to the western slopes almost the entire way. Follow the mountain range as it bends west when you are almost at the southern end of the zone.


Continue west until the dragon’s lair is within sight, then veer north slightly and follow the curve of the dragon’s lair until you reach the western edge of the lair. Loot the Pot of Gold and return to Maven in Jordheim.

Part 6: Vest

From Maven, head south up into the Assembly Hall and talk to Channeler Sidral and teleport to Godrborg in the frontiers. From here, depending on the progress of the Realm War, you have three options:


  1. Stor Gothi Dagny can teleport you directly to Ellan Vannin if the island is not currently designated as “skirmish zone,” meaning it is currently used as a zone for renegades to fight and you will not be able to teleport straight there.
  2. The portal stone in Godrborg can send you to Bledmeer Faste, or if that is not available, Nottmoor Fate or Blendrake Faste. From Bledmeer Faste you can cross the bridge onto Ellan Vannin.
  3. No matter which boat you buy, from any of the docks in the frontiers, it will pass by Ellan Vannin in some direction. Use “/disembark” near any of the bridges or docks to make your way onto the island.


Once on the island, keep a sharp look out for enemy players as you make your way into the southwestern corner of the island’s inner area. When you reach a burned down town, ascend the tower and right-click the chest at the top.


To easily leave the frontiers, jump from the top of the tower three times to suicide. Then click the Release City button or use the “/release city” command to return to Jordheim.


Once there, talk to Maven the Wise Crafter one final time.

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